As someone who has played this game since the day it was launched (and read various forums about it for almost as long), I have some concerns. You see, I care about my fellow players and their enjoyment of what is supposed to be a fun way to spend your spare time.
When I was a kid and a young adult, all games were fun. There was no “grinding”, no forced fights, stress, anxiety, depression, bugs, glitches, connection or device problems, or pressure to constantly perform. You got together with friends to play ball, pool, cards, or whatever. It was always fun and there was no drama.
Fast forward to today. Now we have all these “grinding” games and all the bugs, glitches, and pressure to perform that goes along with them. I see posts in here where people say they kick someone out of an alliance if they have zero trophies for 24 hours, yet I’ve seen many more posts from people who say they can’t stand what has become a toxic, cancerous, rage-inducing, pay-to-win arena.
These same players contribute to their alliance in many other ways (darting, friendly battles, building up high-level shared sanctuaries, etc.), yet if they don’t subject themselves to something that isn’t good for their sanity they’re kicked out an alliance. How is this considered “recreation” or “fun”?
Now to make it perfectly clear, I’m not talking about my situation. I still battle. I’m talking about the ones who just want to have FUN, not feel like they’re having to complete a chore they dread doing. I want people to enjoy playing this game, but instead I’ve been seeing more and more people leaving because they’re simply not enjoying themselves.
Games should ALWAYS be fun. They shouldn’t feel like a second job or a chore.