The more I play and evolve, the more I realize it’s more about luck / bad luck than strategy.
chances of dodge
chances of critical damage
chances of stun
chances of dino from incubator
chances of dino spawn
chances of dna fused
chances of 4 dinos choosen from 8 dinos team
chances of facing a much higher level opponent in battles
chances of ludia fix game bugs… ops, sorry, i didn’t resist.
random aspect is welcome, something necessary to avoid logic paradoxes, to bring dinamic to game.
but with caution. i think jwa has too many random aspect.
well, i know i’m not the only nor the first one to post about that. but it’s my point of view, as an i.t. professional.
i don’t know what kind of random generator algorithm ludia is using, but it seems not working well, as i see a lot of stygimoloch never stun a dino for many battles, or allosaurus seem to have 90% critical chances… or indominus seem to have a useless cloak.
but apart of probability generated, it’s too many random generated things, throwing in the trash all possible strategies.