Well ive had a few days to enjoy Jarlaxle, and here is a deeper review based on utilization. First off, he has earned a spot on my super fast farming team!!
Pretty awesome!! Jarl is a fun character to play, he’s fast, generally goes first in initiative and has a weirdly fun kit. He feels like a jack of all trades, but master of none, which is my preference tbh lol. As far as dnd, they nailed this class - definitely swashbucker, feels like a fighter/thief and maybe even a fighter/thief/mage due to the magic items!
First off, things I love, PORTABLE HOLE both in concept and actual utilization. This is his staple item I think will be. It does aoe injure for SEVERAL turns. Lv2 gives a 3rd row range to boot! I always loved the DnD Meta of Using Portable Holes, Bottomless bags and such as weapons, much to the woe of my fellow Dungeon Masters when I play as a pc. hehe
Combat wise, he is definitely a PVP hero. His sword is hilarious, although I wish the DOminate effect would last more than 1 round, guess the devs felt that would be too OP. Regardless when combined with COunterattack, its hilarious, as long as he can survive, which btw he cant. He is squishy beyond belief. I think he needs the same stat boost bard and paladin just received, he is much lower than his counter parts.
I have his primary epic weapon maxxed out already, he does amazing damage, ive full cleared all challenge dungeons all the way through room 9 including lightfinger (which he is great for clearing boon circles with double movement). He survived all of these, which of course was a testament to my party just as much as him, but he constantly contributed anywhere from 4k to 10k damage per attack round.
One of the items that needs a rework is the eyepatch. Due to having the awesome ring which is identical to Tommus restore flask, even up to 100%!! The eye patch becomes redundant. Sure it gives immunities, but with the ring stuff wears off on his turn anyways. The only use possibly is avoiding stun while counterattack is up, but u miss out on some negative removal, ring is 1000 times better imho.
As mentioned at first impression, Jarlaxle is not necessary for veteran players, however for Newer or lower level struggling players, you may find Jarl as an active boost to your overall function, so if you are either bored and need new gear farming, or a young team, he is worth buying now.
For veterans though, he doesnt bring anything really useful to the team. He can mix it up for pvp, but he needs levelling up and gear collecting to be effective. The fact that we can just complete an event for him in the future makes me say, even after gearing him up (I have all epics and a legendary and the lower gears) that youre better off waiting, unless u wanna shake it up.
His animations and color scheme is enjoyable, my personal favorite color is dark purple so yay on that lol. The lack of a Drow Hand Crossbow really hits at home though, I was looking forward to it, and it would have given his kit more function which he desparately needs. The injure aoe is great but super weak, and his dominate caps out at 25% chance for 1 round, and can only happen in melee range. Outside of this he has very little utility.
Overlal id give Jarl a 6.5/10 point scale, mostly for style and coolness. Marshmallow event, will u give in now and buy the marshmallow or wait and get it for free?