Gonna rework each rarity, yup all 190 dinos, pterosaurs, and Cenozoic. So bare with me if it’s not all complete it will take time. (Something I have sometimes too much of and other times too little). I will also add new abilities and gimmicks as well
Commons
Allosaurus- common
Health: 4,200
Attack: 1,550
Speed: 116
Crit: 25%
Kit:
- Minimal Wounding strike- deal 1x damage, DoT of .15 for two turns
-
Armor-piercing Impact- deal 1.5x damage; bypass armor
Cool down 1
Ankylosaurs gen2- common
Health: 4,000
Attack: 1,000
Speed: 112
Armor: 25%
Kit:
- Strike- deal 1x damage
-
Defensive Retaliation- deal 1.5x damage; gain 50% shields for two turns; target is vulnerable for this and text two turns
Cool down 3
Apatosaurus - common
Health: 7,000
Attack: 800
Speed: 101
Kit:
- Vulnerability Strike- Deal 1x damage; target is Vulnerable for one turn
-
Decelerating Impact- Deal 1.5x damage; reduce opponents speed by 50% for two turns
Cool down 1
Brontoterium- common
Health: 4,100
Atttack: 1,300
Speed: 112
Armor: 20%
Kit:
- Defensive Stance- Priority; cleanse, gain shields for 2 turns*
-
Defense Shattering Rampage- *deal 2x damage; destroy shields, bypass armor
Delay 1, cooldown1
Deinocheirous- common
Health: 3,000
Attack: 1,480
Speed: 131
Kit:
- Minimal speed up strike- deal 1x damage, increase speed by 10% for three turns
-
Rampage- deal 2x damage
Cooldown 1
Dilophosaurus gen2- common
Health: 3,300
Attack: 1,400
Speed: 125
Kit:
- Nullifying strike- deal 1x damage; remove positive effects
-
Distracting Impact- deal 1.5x damage; reduce opponents attack by 50% for two turns
Cooldown 2
Dimetrodon gen2- common
Health: 4,800
Attack: 1,000
Speed: 108
Passive: Immunity
Kit:
- Strike- deal 1x damage
-
Armor-piercing Rampage- deal 2x damage; bypass armor
Delay 1, Cooldown 1
Dimorphodon- common
Health: 2,000
Attack: 1,200
Speed: 130
Passive: Swiftness-(As long as the creature is alive; guaranteed dodge every-turn against physical damage)
Kit:
- Minimal wounding strike- deal 1x damage; apply DoT of .15 for two turns
-
Gashing Wound- deal 1x damage; apply DoT of .33 for two turns
Cooldown 1
Diplocaulus-common
Health: 2,850
Attack: 1,300
Speed: 120
kit:
- Armor-piercing strike- deal 1x damage bypass armor
-
Nullifying Impact- deal 1.5x damage, remove positive effects
Cooldown 1
Dracorex gen2- common
Health: 3,500
Attack: 1,380
Speed: 121
Kit:
- Strike- 1x damage
-
Impact and run- 1.5x damage; automatic swap
Delay 1; cooldown 1
Einiosaurus- common
Health: 4,500
Attack: 1,000
Speed: 114
Kit:
- Declerating Strike- deal 1x damage, reduce opponents speed by 50% for one turn
-
Greater stunning impact- deal 1.5x damage; gain 75% chance to stun opponent for one turn
Delay 1, cool down 2
Euoplocepalus- common
Health: 4,000
Attack: 1,200
Speed: 110
*Armor: 40%
Kit
- Vulnerability strike- deal 1x damage, target is vulnerable for one turn
-
Shielded Impact- deal 1.5 times damages, gain 50% shields for 1 turn
Cool down 1
Gallimimus- common
Health: 2,400
Attack: 1,100
Speed: 130
Passive: Swiftness( target will always dodge any physical attacks)
Kit
- Strike- deal 1x damage
- ** impact and run**- deal 1.5x damage, automatic swap
Hatzegopteryx- common
Health: 4,400
Attack: 1140
Speed 116
Kit:
- Precise-piercing strike- deal 1x damage, bypass evasive abilities and armor
-
Rampage- deal 2x damage
Precise-Counter Attack- after surviving a physical attack, deal 1x damage bypassing evasive moves.
Iguandon- common
Health: 4,500
Attack: 1,200
Speed: 120
Kit:
- Superitory Strike- deal 1x damage, cleanse distraction, reduce opponent’s speed by 50% for one turn
-
Greater stunning Rampage- deal 2x damage, gain 75% chance to stun opponent for one turn
Delay 1, cool down 2
Irritator gen 2- common
Health: 3,650
Attack: 1,190
Speed: 120
Kit:
- Defense shattering strike- Deal 1x damage, destroy shields, by pass armor
-
Ferocious Strike- deal 1x damage, increase attack by 50% for next two turns
Cool down 3
Lythronax- common
Health: 4,300
Attack: 1,270
Speed: 113
Kit:
- Armor piercing strike- deal 1x, bypass armor
-
Long protection- deal 1x damage; gain 50% shield for 4 turns.
Cooldown 4
Maximal counter attack
Majungasaurus- common
Health: 4,100
Attack: 800
Speed: 112
Kit:
- Persistent Ferocious strike- * deal 1x damage, increase damage by 50% for two turns*
-
Short Defense- deal 1x damage, gain 50% of shields for two turns*
Cooldown 2
Maximal counter attack
Miragina- common
Health: 3,000
Attack: 1,300
Speed: 114
Kit:
- Shielded decelerating Strike- deal 1x damage, gain 50% shields for 1 turn, reduce opponents speed for 1 turn.
-
Regeneration- Priority, cleanse self, heal 50% of HP cooldown 3
Maximal Counter Attack
Monolophosaurus- common
Health: 2,700
Damage: 1,450
Speed: 126
Kit:
- Nullifying Strike- deal 1x damage, remove positive effects
-
Distracting Impact- deal 1.5x damage, reduce opponents attack by 50% for two turns.
Cooldown 2
Nundasuchus- common
Health: 3,000
Attack: 1,400
Speed: 127
Kit
- Strike- deal 1x damage
- Ferocious Strike- deal 1x damage, increase attack by 50% for two turns
Ophiocodon- common
Health: 3,900
Attack: 1,500
Speed: 113
Passive: immunity
Kit:
- Armor-piercing strike- deal 1x damage, bypass armor
- Defense shattering Impact- deal 1.5x damage, destroy shields, bypass armor.
Parasaurolophus- common
Health: 5,100
Attack: 1,000
Speed: 118
Kit
- Superiority Strike- *deal 1x damage, cleanse distraction, reduce opponents speed by 50% for one turn
-
Greater Stunning Impact- deal 1.5x damage, gain 75% chance to stun opponent for one turn
Cooldown 2
Phorusrhacos- common
Health: 2,100
Attack: 1,350
Speed: 131
Passive: Swiftness( always have 100% chance of dodge)
Kit:
- Strike- deal 1x damage
-
Ranking claws- deal 2x damage, remove targets cloak and evasive
Delay 1, cooldown1
Purussaurus gen 2
Health: 4,200
Attack: 1000
Speed: 107
Armor: 15%
Passive: no escape
Kit:
- Armor piercing Strike- deal 1x damage, bypass armor
-
Crushing Impact- Deal 1.5x damage, target is vulnerable for three turns.
Cooldown 3
***Sarcosuchus
Epic
Alanqua-epic
Health 4,700
attack: 1120
Speed: 118
Passive: immune to swap prevention
Moveset:
- Superiority strike
- Rampage
- Long invincibility
Swap in Invincibility
Allosaurus gen 2
Health 4,600
Attack: 1,600
Speed: 117
Crit: 20%
Moveset
- Definite strike
- Wounding strike- deal one times damage, DoT .35 for one turn.
- Definite Impact
Ankylosaurus
Health: 4,900
Attack: 1,000
Speed: 110
Armor: 50%
Moveset
- Long-shielded strike
- Vulnerablizing Rampage
- Instant Invincibility
Baryonx
Health: 4,000
Attack: 1,370
Speed: 122
Crit: 30%
Moveset
- Defense shattering strike
- Ferocious strike
- Defense shattering Rampage
Blue
Health: 3,100
Attack: 1,200
Speed: 131
Armor: 15%
Moveset:
- Distraction
- Precise Pounce
- Short Defense
Brachiosaurus
Health: 5,900
Attack: 1,190
Speed: 108
Moveset:
- Superiority Strike
- Shielding Impact
- Rampage
Carbonemys
Health: 4,000
Attack: 800
Speed: 101
Armor: 60%
Immune to DoT
Moveset:
- Superiority Vulnerability
- Regeneration
- Devistation
Convavenator
Health: 4,000
Attack: 1,350
Speed: 114
Crit:5%
Moveset:
- Armor-Piercing Strike
- Short Defense
- Definite Impact
Defense shattering counter
Darwinopterous
Health: 3,100
Attack: 1,000
Speed: 129
Moveset
- Cleaning Strike
- Lock down Impact
- Swoop
Swap-in Wound
Diploducus
Health: 6,200
Attack: 1,000
Speed: 106
Moveset
- Pinning Strike
- Decelerating Rampage
- Shield Advantage
Swap-in Slow
Erlikosaurus
Health: 3,100
Attack: 1,400
Speed: 129
Passive: immune to Swap prevention
Moveset
- Minimal Speed Up strike
- Rampage
- Impact and Run
Gryposuchus
Health: 4,400
Attack: 1,200
Speed: 113
Armor:15%
Passive: No escape
Moveset:
- Defense shattering strike
- Defense shattering impact
- Ferocious strike
Kentrosaurus
Health: 4,400
Attack: 1,360
Speed: 118
Moveset
- Superiority Strike
- Slowing Rampage
- Instant Distraction
Meduim-counter attack
Koolasuchus
Health: 4,100
Attack: 1,450
Speed: 120
Moveset
- Nullify strike
- Slowing Impact
- Distracting impact
Maiasaura
Health: 4,550
Attack: 1,000
Speed: 114
Moveset
- Superiority strike
- Instant Rampage
- Imapct and run
Monolophosaurus
Health: 3,400
Attack: 1,390
Speed: 127
Passive: immune to deceleration
Moveset
- Nullifying strike
- Distracting Rampage
- Distracting Impact
Ouranosaurus
Health: 4,900
Attack: 1,180
Speed: 116
Moveset
- Superiority Strike
- Greater Stunning Rampage
- Impact and run
Pachycepholosaurus
Health: 4,100
Attack: 1,200
Speed: 120
Moveset
- Shielded Strike
- Decelerating Impact
- Rampage and Run
Swap-in stun
Pteranodon
Health: 2,400
Attack: 1,250
Speed: 129
Passive: Swiftness- (guaranteed to dodge every physical attack)
Moveset
- Distraction
- Nullifying Impact
- Impact and run
Swap-in Dodge
Precise-Armor piercing counter
Pyroraptor
Health: 2,250
Attack: 1,490
Speed: 130
Moveset
- Strike
- Pounce
- Distracting Impact
Rajasaurus
Health: 4,300
Attack: 1,200
Speed: 115
Moveset
- Defense Shattering Strike
- Long protection
- Critical impact
Precise-shattering counter
Secodontosaurus
Health: 3,900
Attack: 1,350
Speed: 117
crit: 20%
Moveset
- Definte Strike
- Defense shattering Impact
- Definite Rampage
Sinoceratops
Health: 4000
Attack: 1,180
Speed: 111
Armor: 25%
Moveset
- Decelerating strike
- Slowing Impact
- Instant Charge
Swap-in stun
Smilodon
Health: 3,300
Attack: 1,350
Speed: 129
Crit: 15%
Moveset
- Evasive Strike
- Precise Pounce
- Prowl
Spinosaurus Gen2
Health: 4,400
Attack: 1,300
Speed: 118
Crit: 15%
Passive: immune to deceleration
Moveset
- Strike
- Lethal Wound
- Rampage
Stygimolch
Health : 3,300
Attack: 1,400
Speed: 127
Moveset
- Shieled strike
- Instant charge
- Impact and run
Titanboa
Health: 4,600
Attack: 1,200
Speed: 114
Crit: 25%
Moveset
- Vulnerability strike
- Decelerating Impact
- Precise Rampage
On escape rampage
Tyrannosaurus Rex
Health: 4640
Attack: 1900
Speed: 105
Crit: 40%
Moveset
- Defense shattering strike
- Rending attack
- Defense Shattering Rampage
Woolly Mammoth
Health: 4,400
Attack: 1,400
Speed: 113
Armor: 10%
Passive: Immune to stuns
Moveset
- Persistent Ferocious strike
- Short Defense
- Armor-piercing Rampage
Woolly Rhino
Health: 4,700
Attack: 1,190
Speed: 114
Armor: 15%
Passive: immune to Damage over time
Moveset
- Long Decelerating Strike
- Lethal Wound
- Definite Rampage
Unique
Ardentismaxima- Unique
Health: 5,500
Attack: 1100
Speed: 107
Armor: 15%
Crit: 30%
Passive: Immune
Kit:
- Armor-piercing strike- deal 1x damage, bypass
-
Decelerating impact- deal 1.5x damage, reduce opponents speed by 50% for two turns
Cooldown 1 -
Definite Rampage- deal 2x damage, remove targets cloak and shields, destroy shields, bypass armor
delay 1, cooldown 1 -
Bellow- priority, remove targets cloak and evasive abilities, gain 50% shield for one turn, slow opponents for two turns
Cool down 2
Diloracherius- unique
Health: 3,500
Attack: 1,470
Speed: 131
Crit; 5%
Kit:
- Superiority Strike- deal 1x damage, cleanse distraction, reduce targets speed by 50% for two turns
-
Distracting Impact- deal 1.5x damage, reduce opponents attack by 50% for two turns.
Cooldown 2 -
Greater Stunning Rampage- deal 2x damage, gain 75% to stun for one turn
delay 1, cooldown 2 -
Rampage and Run- deal 2x damage, automatic swap
delay 1, cooldown 1
Diorajasaur- Unique
Health: 4,500
Attack: 1,000
Speed: 109
Armor: 30%
crit” 5%
Kit:
- Superiority Strike- deal 1x damage, cleanse distraction, reduce opponents speed by 50% for one turn
-
Ferocious Strike- deal 1x damage, increase attack by 50% for two turns
Cooldown 3 -
Distracting Strike- deal 1x damage, reduce opponents attack by 50% for two turn
Cooldown 2 -
Long protection- deal 1x damage, gain 50% shields for 4 turns
Cooldown 4
Definite counter attack- deal 1x damage, remove targets evasive and cloak, destroy shields, bypass armor
Erlidominus- Unique
Health: 3,150
Attack: 1,600
Speed: 129
*Crit: 20%
Passive: Immune
Kit:
- Armor-piercing strike- deal 1x, bypass armor
-
Rampage- deal 2x damage
Cooldown 1 -
Impact and Run- deal 1.5x damage, automatic swap
Delay 1, cooldown 1 -
Cloak- Priority, gain 100% chance to dodge 66% of damage until next attack preformed (max two turns)
Next attack will deal 2x damage.
Cooldown 3
Erlikospxs- Unique
Health: 3,300
Attack: 1,400
Speed: 130
Crit: 5%
Passive: immune to deceleration
Kit:
- Minimal Speedup Strike- Deal 1x damage, Increase speed by 10% for two three turns
- Lethal Wound- deal 1x damage, apply DoT .33 for three turns
- Debilitating Distraction- Reduce opponents by 75% for two turns
- ** Precise Rampage**- deal 2x damage, bypass cloak and evasive abilities.
Geminititan- Unique
Health: 6,000
Attack: 1,250
Speed: 110
crit: 20%
Kit:
- Nullifying Strike- deal 1x damage, remove positive effects.
-
Decelerating Rampage- deal 2x damage, reduce openers speed by 50% for two turns
Cooldown 1 - Shield Advantage- Deal 1x damage, remove opponents shield, gain 50% shield for two turns
- ** Instant Distraction**- priority, reduce opponents attack by 90% for one turn.
Grypoth-unique
Health; 4,100
Attack; 1,250
Speed: 114
Armor: 15%
crit: 5%
Kit:
- Defense Shattering Strike- deal 1x damage, destroy shields, bypass armor
-
Ferocious Strike- Deal 1x Damage, increase damage by 50%
Cooldown 3 -
Long Protection- Deal 1x damage, gain 50% shields for 4 turns
Cooldown 4 -
Regeneration- Priorty, cleanse self, heal 50% of max Hp*
Delay 1, Cool down 3