First of all: There are different definitions of what an “end-game” is. I refer to the one stating that many players have reached the point where they won’t make significant progress anymore.
Ludia is pushing players to get unique dinosaurs. Many casual players probably would never be able to create an unique dino without the darting events, the most recent event almost guarantees a unique dinosaur to all players. After this event we will see more uniques in the arena, even in lower arenas.
On the one hand that’s quite cool. I also benefit from these events, it would probably take me several months to create Erlidom, a year or two to create Tryko. On the other hand a question arises: What’s next?
We reach the endgame, soon there will be nothing much left to do. While this might be nothing new for hardcore lvl 20 players, that entered endgame like months ago, for the community as a whole it is quite “alarming”. I don’t consider myself a real casual, but I also don’t take my joy from farming for months to get 10s on uniques fuses. Making progress gets super hard at a certain point in this game. After this event, me and many other players have ~3 uniques. Not much left to do for me (without similar future events).
Sure, if Ludia keeps pushing, I might create a fourth unique, but if we keep this pace, this game won’t last into 2020. So what can Ludia do about it? Difficult question. Since the game is built on rarity and leveling of dinos, even adding new dinos won’t help that much, since without events it takes months to create them and afterwards it takes months to level them high enough to help your team. They have recently added aliance and global events, unfortunately quite poorly implemented. That’s a step, but it won’t be enough.
All products have their life cycles and it seems that JWA’s cycle is coming to an end. What are your thoughts?