Ludia Forums

JWA Suggestions

#1

New Moves:
-Stomp (Sauropods Exclusive)
-1.5x Damage (Still Debating)
-75% Stun this turn on opponent, 25% Stun next turn on opponent
-Cooldown: 3 turns

-Swap-Out Punisher
-Deal 2x Damage Priority before opponent swaps-out (If predicted right that the opponent is about to swap-out)
-No damage if opponent does not swap-out, And automatic swap
-Cooldown: 2 turns

-Target: Locked (Indoraptor Exclusive)
-Ignores any Evasion Move (Including: Evade Strike, Evasion Stance, and Cloak)
-1.5x Damage (Still Debating)
-3 targets would be placed on opponent’s dino: One on the head, torso, and lower limbs (Thighs/Legs), Pick one of the targets and RNG would decide whether 1/3 or 1/4 or 1/5 DoT
-Cooldown: 3 turns

-Continental Slam
-3x Damage
-50% Stun next turn on your own dinosaur
-Cooldown: 3 turns

-Continental Draco Slam

  • 5x Damage
    -100% Stun next turn on your own dinosaur
    -Cooldown: 3 turns

-Vulnerable Injury
-Opponent’s dinosaur is vulnerable for 2 turns
-1/5 DoT this turn, 1/4 DoT next turn
-Cooldown: 4 turns

-Maximal Speed-Up Strike (Still Debating)
-1x Damage
-Your own dinosaur’s speed is buffed up by 50%

-Cleansing Strike
-1x Damage
-Cleanses your own dinosaur’s debuffs
-Cooldown: 1 turn

-Cleansing Rampage
-2x Damage
-Cleanses your own dinosaur’s debuffs
-Cooldown: 3 turns

-Nullifying Rampage
-2x Damage
-Nullifies opponent’s dinosaur’s buffs
-Cooldown: 2 turns

-Immediate Wound
-1/5 DoT Priority
-Cooldown: 3 turns

-Improv Armor
-15% Armor Priority for this turn and the next turn
-Can only be removed by any Nullifying Moves, Armor Piercing Moves and Defense Shattering Moves
-Cooldown: 3 turns

-Immune Advantage (Magnapyritor Exclusive)
-Debuffs opponent’s dinosaur Priority
-Debuffs speed by 50% for 2 turns
-Debuffs damage by 50% for 2 turns
-Cooldown: 4 turns

-Speed Advantage (Erlidominus Exclusive)
-Debuffs opponent’s dinosaur Priority
-Debuffs speed by 50% for 2 turns (Even Immunes)
-Cooldown: 3 turns

-Ambush (Owen’s Raptors Exclusive)
-2x Damage
-1/5 DoT
-Debuffs damage by 50% for 3 turn
-Cooldown: 2 turns

-Greater Stunning Defense Shattering Rampage (Thoradolasaur Exclusive)
-Bypasses Shield and Armor
-2x Damage
-75% Stun
-Cooldown: 3 turns

New Abilities:
-Swap-In Evasion
-50% Evade damage for 2 turns
-Cannot swap for 2 turns
-Swap-In Temporary Immunity
-Immune for 2 turns
-Can only be removed by any Nullifying Moves
-Cannot swap for 2 turns

Other Suggestions:
-Unique Dinos should have their own signature moves (Already started on Thoradolasaur, Indoraptor, Magnapyritor and Erlidominus)
-Swoop should be Pterosaur Exclusive

What do you guys think?

1 Like
#2

Other than the glaring fact that most of these are OP and many of them are missing the delays they should have, i’m just glad people are still interested enough to come up with new things for the game.

#3

Awesome!!
This would certainly change the game!

#4

Totally agree bro, Unique Dinos should have their own signature moves