I have a suggestion that is a win/win for Ludia and Players. As we all know the majority of players do not like test of might. Players repeatedly get pitted against players that out gear, out level, and out league them. As a player it is ZERO fun to start a match and know that there is almost no way to win. On the flip side of that Ludia has to get people to spend gems to reduce how much is in circulation and to promote people spending money on gems. I think its fair to say the majority of players like a good fight, I know I do. So here is my suggestion.
First and foremost make all pvp matches actual even matches, use the normal pvp algorithm based off arena scores instead of the algorith you use for tom which is your max achieved score + 10 to 30% it seems giving the crazy unbalanced matches. Here is the difference though in making people spend gems
Make Test of Might in 3 stages like it currently is.
First stage: free unlimited attempts just like it is now
Second stage: 200 gems to start and unlimited attempts
Third stage: 300 gems to start and unlimited attempts.
Problem solved and most player related “complaining” edit
ended. Players get to have normal pvp matches, ludia gets to have their gems and way more people will participate in the event because it will actually be more enjoyable. The above gem entry is just a thought, ludia could make it higher or lower on what they need to stay profitable but i think it would be fair considering you get a legendary, chests, and gold and cards along the way.