As much as all Carnos and ferocity problems can hurt, going over a 10-12h cool down becomes really painful too and you can only consistently use your dinos once a day. (Or twice today and once tomorrow.)
Think of it as an invisible halving of your dinos.
I’m going to try to stack my line up deep at 10H and than jump right up to 16H+ range. I put together a light Indoraptor plan. Since coins->dinos is being so kind as to spill rare hybrids, they are my tournament teams plan while my DNA goes to building all tournament hybrids. But, on a good week, I get to make 2 tournament hybrids.
Slow going. I’m looking forward to the boss event just for the DNA. My monostegotops should have a field day.