Many people was talking about the players who loses arena-battles on purpose.
Well, we can think about some ways to stop that.
I try some ideas
show the players wins x loses history
Ppl just dont want to show some bad historys.
enable the player choose the dino, but between some randomly choices . Every time a incubator haches, the game shows 3 dinos to player choose one. Its always a good idea make the player have to decide things
give some goods rewards at the hight level arenas