I think ludia is making a bad business decisions for example with the nerfing of coin in strike events
After all ludia is a business, they need to make money, maybe a reason for this is the game isn’t doing well.
But they are doing it wrong and in a way that will cause them to loose players instead and in turn money
They should not nerf it, instead I think they should actually buff it i.e let us get more coins from from incubators
But this is where a smarter business decision for ludia can come in. They can change up how much coin it takes to level up dinos.
I believe it takes approximately1.3 million coins to level up from 1 to 30.
138 000 coin from 1 to 20
And 1.1 million from 20 to 30
I think they should change it up so it is cheaper to level up from 1 to 20 and for expensive from 20 to 30
It should equal that the total amount of coins required to level up is about 20% more
Even though this is similar to the strike event nerf it is a psychological effect, the feeling of earning more that will continue to make the game fun
I hope ludia implements this
It would mean a lot if you all the users of this forum, could support my idea which will increase the chances of ludia implementing this
I would also appreciate it if perhaps a moderator could forward this to ludia as I’m sure the executives, the guys making all the decisions, would have a higher chance of seeing it