I haven’t thought out all possible consequences yet, but this would solve a lot of problems with it.
You can still counter raptors and DoT (for which the move was invented) but not win lower-level-same-dino matchups because of SS countering itself.
Diloracheirus is a great example of a higher level version never able to win against a lower level one, which is a bit strange.
By making this change, both SS’ing makes you equally slowed and priority stays with higher levelend one.
You can even risk the enemy not using it because it doesnt guarantee priority anymore which diversifies battles and rewards move-prediction more.