I know it’s hard to create a good matchmaking system, it’s ok, but my main argument here is that in my opinion some situations shouldn’t even exist, like having a lvl21 non boosted dino against lvl30 overboosted dinos. That situation should never happens.
Hi all. I’m currently between 4900-5000 trophies (if I luckily manage to win some battles to make a quick visit to Lockwood Library before being smashed back down for overpowered dinos).
My team is lvl 21-25 with average boosts (although it happened to me before with no boosts applied at all during months), and I’m constantly facing tremendously overpowered dinos which I can’t win, whatever I do. I’ve been taking screens, and it is almost every battle that I use my lvl21 dino and my opponent uses his lvl29-30 overboosted dinos against me, then I use my 23 dino against it and luckily manage to kill it, then another lvl29 overpowered dino comes and then I use my lvl22 dino to end up losing, what I knew since the very beginning of the battle. SO BORING!
-I use a stable team, I’m not changing my team usually. I’m not trying to drop down nor other bad practices. I’m just a daily player trying to progress.
-That happens to me even in aviary with 4700 trophies which is absurd, because if I’m facing lvl 30 overboosted unique dinos in aviary, what are the 5500-6000 trophies arenas for??
-My girlfriend plays everyday in Aviary and faces the same situations constantly.
-Lately I’ve managed to level up my dinos a bit more, 1xLvl26 and the rest in 22-25 levels and visit the Lockwood Library with lots of efforts, and the same keeps happening, I’m always back to the Aviary quickly.
-I usually check the opponents profile after facing them and they do not only had that 1 lvl30 dino, ¡they have several lvl 29-30 dinos and a minimum of lvl26-27 dinos!.
-It happens to me only in that way, I mean, I’m not being faced against lvl20 dinos teams. If the system is bad, should be bad for my convenience some time, but no, I usually face only higher opponents.
Please, do something about it, so that situations do not happen anymore.
To make a fair matchmaking, the randomly 4 selected dinos should be the ones counting for the matchmaking algorithm score, not the whole team.
There should be a sum of every dino raity (Unique weights 20, Leg=10, R=5, C=2 or something like that, only for example purposes), the dino level and the dino set of boosts applied to make an every dino “index”.
Then add the trophies to the sum of every dinos indexes and then pair the available opponents.
In case there is so much difference between the only available opponents, then AI match with a random team of similar index even if he/she is not online.
I’m not saying it would be easy indeed. Maybe that are good ideas or not, is only a little contribution for the enhancement in matchmaking.
Thanks for reading, hope it helps, and thanks for the good job. Have fun (if matchmaking lets you )