So, now that I have your attention, let me present you my opponents from the last 10 matches and show you how terribly broke your matchmaking is. I am player lvl 16, have a quit solid team with 3 uniques lvl 22-23 that battles around 4,2 trophies. Been there for a while, sometimes have been higer as well as a bit lower. Team average about lvl 22.
Player 1 - 4442 trophies - Player lvl 18 - full team of uniques
Player 2 - 4350 trophies - Player Lvl 19 - mostly uniques, team average lvl 24
Player 3 - 4320 trophies - Player lvl 18 - 5 uniques, level 23 average
Player 4 - 4317 trophies - Player lvl 20 - 4 uniques, average 23,5
Player 5 - 4290 trophies - Player lvl 19 - 4 uniques, average 23
Player 6 - 4162 trophies - Player lvl 20 - 4 uniques, average 24
Player 7 - do I really need to continue…? Needless to say I got beaten up in every of these 10 games. Add some unlucky rng and there goes your losing streak.
So my suggestion is that you finally fix the matchmaking before you add a new tournament, new dinos or other new things that take the last bit of joy from a terrible matchmaking and nobody has asked for.
Before someone states that I didn’t give any solution to this problem: The forum is full of ideas, dozens of people made their minds up and came up with solid or even very good ideas. All Ludia has to do is to read them. Other companies would be happy to get quality feedback for free without having to spend 1000s of $$ for market research but 10$ for some webspace.
You get tons of feedback, use this feedback. Otherwise don’t be surprised if people drop trophies, start spoofing or exploit buggy game mechanics. People want to be listened to and have the feeling that you are actually consider their feedback.