Would be a fun added feature to build a special team or use specific dinos to complete temporary/rotating objectives or missions.
Like a raptors vs indominus rex mode, wherein you put your best raptors against a high powered indominus. Various difficulty levels, I-Rex would be lvl 5, 10, 15, 20 and so on. And the further your team of raptors can get the more loot you get.
A T-Rex eats everything mode wherein you play your T-Rex and fight an increasingly difficult roster of small dinosaurs. (Doesn’t have to always be T-Rex, but definitely needs to be a carnivore) Loot varies with how much Trex eats.
Other types of “Raids” where you build a team to fight a specific beefed up dino. Team composition matters more than level, so make our dinos all the same level. Make it about countering and team management.
Hybrids VS Dinos Used to make Hybrids arena - loot is DNA of hybrids and dinos used to make, varies depending on how well you do.
Same level arena - Call it Tournament Arena or something. All players can fight each other, NO BOTS, no separate arenas! Any dino, all the same level. Only way to win is with better team comp and strategy. Resets every week/month. Loot based on how well you do.
Build a dino arena mode - you assign everyone 8 dinos, we choose one of 3 randomly generated abilities to replace one of the non-basic abilities assigned to each of those dinos. Winner moves on, loser creates another team, hopefully with better abilities. Loot based on your longest win streak.
Draft Arena - all dinos same level so all players can fight each other like tournament mode. Players take turns picking dinos, once picked, other player can’t pick that one. Player who chose dino second gets to act first. Rosters based on dinos in personal inventory. Loot based on how well you do.
Feel free to add more mission/arena/raid ideas if you have some.