Modded PvP Issue

Just finished a modded PvP battle with a strange outcome.
We were both down to third and last dino.
Opponent had a Spike mod.
I delivered KO blow, but the return spike then KO’d mine.
End result: Defeat.
How so?
It cost a measly 10 DBs, so no big deal, but just doesn’t seem right.

This was reported from others before. We need to accept that this is the way it works.

If you don’t survive you lose no matter what happened to your opponent.


Other strange things with mods too. Like Nullify not working against Split Wound or Wound if opponent has first turn. Some other quirks, I won’t share, since I actually don’t want those fixed, so I can exploit them. :sunglasses: