Just wondering if the Invincibility Emu dodge is suffering from a bug of some sort?
Indominus cloak is supposed to have the exact same 50% dodge chance as I-Emu evasion, yet its common to see I-Emu dodge 5, 6 even 7 times straight, yet Indominus gets hit so often…is this really working as intended?
Perhaps there is some bug in the background that is causing the 50% dodge to become additive, and causing 100% dodge for several turns?
Like if the dev team happened to have recycled the code/algorithm used for the damage reduction function (you know, where your damage is nerfed by 50%, then nerfed in half again and then you do zero damage)?
Like I have faced MANY Indominus and I-Emu in my time playing, and id say the Indom cloak dodges more like 1/3rd of the time, if not less (I’m not just talking about my Indom, but the opponent as well) yet I-Emu its more like 90%?
Could a bug be at work here?