emm, there are a lot of creatures in the game and maybe this topic is unnecessary, but wouldn’t you like to see some other prehistoric or hybrid creatures in the game? any ideas?
emm, there are a lot of creatures in the game and maybe this topic is unnecessary, but wouldn’t you like to see some other prehistoric or hybrid creatures in the game? any ideas?
For example, I would like to see the Bull himself, the one from the camp Cretaceous .
I would, because we already have some like that. Blue, Echo, Charlie, and Delta
And Rexy would also be lack
And a velociraptor category apex
That will likely be the next Apex
mamenchisaurus
epic
Attack: 1000
Health: 5400
Speed: 107
critical chance: 5%
protective blow
exposure to vulnerability.
Resilient devastation
resistors:
slowdown: 100%
vulnerability: 50%
gradual damage: 25%
It would be nice to have more sloths like megatherium or some amphibians like in Jurassic World the game such as Limnoscelis or labrynthodontia
pakyrhinosaur
epic
Attack: 1000
Health: 4500
speed: 109
critical chance: 20%
shielding: 25%
Resistant blow
Emergency healing
Great stunner devastation
Agujaceratops: rare
dig in
superiority strike
invincibility strike
decelerating strike
think about it…the skull in lockwood manor is a hybrid of agujaceratops, so why not make agujaceratops playable?
It would be good
sonorasaurus-erlikogamma hybrid
Sonoragama???
Making it now.
Soronagamma
Stats:
4750 Health
1200 Damage
116 Speed
0% Armor
5% Critical Chance
Moveset:
Resilient Strike
Taunting Precise Pounce
Debilitating Distraction
Devestation and Run
Medium-Resilient Counter Attack
Resistances:
100% Critical Reduction, Taunt, Vunerable, Swap Prevention
50% Damage Over Time.
Possible Design: Soronasaurus Body with a shorter neck and feathers on the back and tail. Snout of Erlikogamma. Colors of Erlikogamma on the body, while the feathers gain Soronasaurus’ colors.
Possible In-Game Description:
Ingen’s second attempt at an omnivorous sauropod, Soronagamma hunts by blending in with a herd. Once it gets in, it uses its long snout to grab unsuspecting prey, then dropping it so that it goes unconscious to avoid sounding an alarm.
exelent!!!
Thanks! Anything you dilike about it, or find op?
in case the raptors of Isla Sorna are deinonichus …
Deinonichus gen 2
attack: 1500
health: 2900
speed: 132
critical chance: 5%
shielding: 0%
evasive assault
Jump
distraction impact
resistors
distraction: 100%
gradual damage: 100%
tear: 10%
good ideas