Mortem Rex - Roar bug vol.2

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Bug Description: Description says, that ROAR does this:
Target all opponents, remove shields, attack 1x, bypassing armor
Team: increase damage 50% for 2 attacks, lasting 2 turns

But actually, after roar was used, damage was increased, but only for 1 turn and 1 attack, not 2. Graphic shows increased attack on 2nd after roar, but actual output (used rampage) was only 2x dmg

Area is was found in:
Medium theropod strike
How do you reproduce the bug:
Step 1- choose mortem rex and use ROAR
Step 2 - expect buffed damage to last 2 turns
Step 3 - be upset, that increased damage lasts only 1 turn and 1 attack

How often does it happen:
haven´t played PvP or raid with morty yet, this was the first time
What type of device are you using:
iPhone XR, iOS 15
Anything else? (add screenshots or additional information here)

Hey PoorRichie, this is one of the known issues our team is investigating at the moment.

Necro post