For a long time I used the formula of Attack times 3.2 + Health but after looking up similar questions, it turns out that the other way around which is Heath times 3.2 plus Attack is valid too. So which is which? Which is more accurate?
h + 32a i have heard is more accurate
(H * 3.2) + A is not valid.
You could do (H/3.2) + A, but we have been using H + (3.2 * A) on the forums for a long time.
Both threads have their purposes:
Ferocity is a scale that Ludia has put in place that determines a creatures strength in battle against another creature. The scale is not posted anywhere nor have I been able to find information on how this is calculated. Based on this I have set out on a mission to figure out what the scale is to then hopefully help inform those that look at this post.
Why is Ferocity important?
From what folks on the forum have been able to determine the ferocity of your top 1-3 creatures in your respecte…
I’ll skip the lengthy preamble, I think our current ferocity equation is wrong, and here’s why.
In early 2019, Sionsith and I both independently determined the equation for ferocity was F=H+3.2*A, where F, H and A refer to Ferocity, Health and Attack, respectively. However I’ve noticed that occasionally the game will make mistakes when ordering creatures by ferocity. Here is one such mistake depicted below.
Notice how the Irritator, with 400 health and 153 attack, is sandwiched betwe…
((H/3.2)+A) x 3.2 = H+(3.2 x A)
This does only shift the scale, not the order. Well, I’m sure you already knew this.
H*3.2 + A does not work, and here’s an example, my top 4 dinos:
Ostaposaurs would be at 18,443
Zalmon would be at 19,410
Pretzel would be at 24,177
Armormata would be down at 18995 again.
A*3.2 * HP is the best formula we got unless Ludia comes clean with the actual formula.
I really love your nick names.
Agreed. If that was the case Pachygalo would be the