My fanmade 2.11 the well known dinosaurs update ( took me 3 hours)

This is just fanmade don’t take it seriously, By the way I might put more fanmade updates since i have made 213 fan made creatures so maybe I will do more in future:

Update 2.11 bring new some well known dinosaurs into Jurassic world alive, as well as new hybrids:

1.What’s New:

New Tournaments Rules
New Abilities
New Creatures
New Raid boss

What’s Improved:
Creature updates

NEW TOURNAMENTS RULES

New rules have been added to the tourments

Many players of our community have been asking for changes for tournament and we have heard you.

LIMIT LEVEL: Now the max level of a non legendary, Unique or apex dinosaur will be 20, since some players have maxed up some epics, or rares, and other players that don’t have that high level could suffer a little bit.

Class rules: We will now have some tournaments that will include one type of class. Example Only cunning tournament!!

These can help players be more entretaint towards the tournaments!

NEW ABILITIES

A total of 5 new moves

Armour piercing Cleansing
Attacks: 2x
Bypass Armour
Self: Cleanse

Crushing heal
Target: Team
Increase attack x1.5
Increase speed 10%
Increase crit chance 20%
Heal 1.5X

Healing group strike
Target: Random Attack X1
Target: Team Heal X1

Dangerous Wound:
Target: Random Attack 1.5X
Target Random: dOT 44.9% of Enemy max HP

Maximal Cloak
Target: Self Cloak 2.5X Next attack, 67% chance to dodge 75% of damage
Target: Random

NEW CREATURES

The well known dinosaurs update includes 13 new non hybrid creatures, 4 Legendary and 8 uniques:

Jobaria
HP: 5200
Dm: 1000
SP: 107
CR: 5
AR: 20

Slowing counter
Resistance:
Swamp prevention 75% Speed decrease 100%

Ichthyovenator ( rare)
Hp: 4200
DM: 1300
SP: 123
AR: 0%
CR: 30%

Resistances:
Speed decrease 100%
Vulnerability: 100%

Jaxartosaurus (rare)
HP: 4100
DM: 1200
SP: 110
AR: 0
Cr: 5

Resistance:
Swamp Prevention 100%

Giganotosaurus Gen 2 (rare)
HP: 4500
DM: 1600
SP: 105
Cr: 20
AR: 0

Resistance:
Dot 100%
Speed decrease 50%
Vulnerability 100%

Carnotaurus Gen 2 (epic)
HP: 4100
DM: 1300
SP: 110
AR: 0
CR: 15%
Greater rendering counter attack
Resistance:
Dot 100%
Speed decrease 100%
Stun 100%
Vulnerability 50%

Giganotosaurus (epic)
HP: 4500
DM: 1800
SP: 106
CR: 40
AR: 0

Medium counterattack
Resistance:
Speed decrease 100%
Dot 100%
Vulnerability 100%
Swamp prevention 100%

Huayangosaurus(epic)
HP: 5000
DM: 1200
SP: 110
AR: 10
CR: 10

ARmour piercing counter

SWamp in resilient strike
Resistance:
Vulnerability 100%
Speed decrease 100%

Jinbeisaurus (epic)
HP: 3600
DM: 1500
SP: 127
CR: 20
AR: 0

Nullifying counter
Swamp in ferocity
On escape evasive strike

Resistance:
Reduce speed 75%
Distraction 100%
Swamp prevention 100%
Dot 50%

Herrerasaurus (epic)
HP: 3500
DM: 1300
SP: 128
AR: 0
CR: 10

Resistance:
Crit reduction 100%
Distraction 50%

Pachyrhinosaurus (epic)
HP: 4200
DM: 1000
SP: 110
AR: 20
CR: 5

Swamp in head butt
Slowing counter

Padillasaurus (epic)
HP 5500
DM: 1100
SP: 106
AR: 15
CR: 10

Resistance:
Speed decrease 100%
Stun 100%
Swamp prevention 100%

Segnosaurus (epic)
HP: 3000
DM: 1400
SP: 129
AR: 0
CR: 5
Resistance:
DOT 50%
Distraction 100%

Styracosaurus (epic)
HP: 4300
DM:1000
SP: 109
AR: 20
CR: 5

Swamp in head butt

Therizinosaurus (epic)
HP: 3500
DM: 1500
SP: 124
AR: 0
CR: 5
Resistance:
Distraction 100%
DOT 100%
Speed decrease 50%

Yutyrannus (epic)
HP 3900
DM: 1600
SP: 109
AR: 0
CR: 20

Resistance:
Vulnerability

Hybrids:

Ankylodoncus ( ankylosaurus + Diplodocus) diplo animation
HP: 4700
DM: 1200
sp: 110
AR: 30
CR: 5

Slowing counter
Swamp in slow
Resistance:
Speed decrease 100%
Vulnerability 100%
Stun 75%

Carnoraptor ( carnotaurus Gen 2 + Pyroraptor) pyroraptor animation
HP: 3400
DM: 1700
SP:129
AR: 0
CR: 30
Resistance:
Speed decrease 100%
Distraction 75%
Swamp prevention 50%
Dot 50%
Vulnerability 100%

Minor rendering counterattack

Gigantocephalus ( giganotosaurus + euoplocephalus) euplo animation
HP: 4500
DM: 1400
SP: 112
AR: 30
CR: 20
Resistance:
Speed decrease 100%
Vulnerability 100%
Swamp prevention 1005
Dot 50%
Crit reduction 100%

Yudon ( yutyrannus + troodon) yutyrannus animation
HP: 4000
DM: 1600
SP: 115
CR: 20
AR: 0
Resistance:
Distraction:
75% distraction
Swamp prevention 75%
50% dot

Alankyloceratops ( alankylosaurus + triceratops) ( unique) alankylo animation
HP: 5200
DM: 1200
SP: 124
AR: 40
CR: 5

Resistance:
Speed decrease 100%
Stun 75%
Vulnerability 75%
Chronaspinus ( parasaurlophus lux + Spinosaurus GEN 2) ( unique) spino animation
HP: 4000
DM: 1200
SP: 116
AR: 0
CR: 20
Resistance:
DOT 100%
Distraction 50%
Stun 50%
Reduce speed 50%

Counterpower heal

Gigantoceratops ( giganotosaurus + Styracosaurus) (unique) Indominus rex animation
HP: 4600
DM: 1400
SP: 127
AR: 20
CR: 30
Wounding counter
Swamp in wound
No escape

Resistance:
Speed decrease 100%
Swamp prevention 100%
Stun 100%
DOT 1005
Vulnerability 50%
Swamp prevention 50%

jinbeitoceratops ( jinebisaurus + Allosinosaurus) jinbei animation
HP 4200
DM: 1600
SP: 132
AR: 15%
CR: 20%
Resistances:
Speed reduction 100%
Crit reduction 100%
Stun 100%
Vulnerability 100%
Distraction 50%
dot 50%

Huayangatarsus ( carnoraptor + Huayangosaurus) (Unique) huayanga animation
HP: 4800
DM: 1400
AR: 20
CR: 15
Resistance:
Speed decrease 1005
vulnerability 100
Distraction 75%
Crit reduction 75%
Dot 50%
Stun 50%

Greater rendering counter attack
Swamp in resilient strike ( old one)

Padillacephalus ( giganotocephalus + padillasaurus) ( euoplocephalus animation)

HP: 5300
DM: 1300
SP: 109
AR: 50
CR: 20
Resistance:
Speed decrease 100%
Vulnerability 100%
Stun 100%
Swamp prevention 100%
Distraction 50%
dot 50%

Slowing counter attack

Majungacevia ( edaphocevia + majungasaurus)
HP: 4000
DM: 1500
SP 128
AR: 0
CR: 10
Resistances:
distraction 100%
Crit reduction 100%
Dot 100%
Vulnerability 100%
Stun 75%
Speed decrease 75%
Rend 50%
Vulnerability 50%

CREATURE UPDATES

NERFS:
Skoonasaurus:
Instant Group distracting impact becomes Group distracting impact
Armour from 30 to 25%
Resilient counter attack becomes slowing counter attack

Scorpius Rex Gen 3
Stun resistance becomes from 100% to 75%
Instant ambush becomes fierce impact

Hadros Lux
Resilient counter attack becomes slowing counter attack

Phorurex:
Instant cunning rampage becomes instant rampage
attack went from 1600 to 1400
Crit 15% to 5%

Alert rendering lockdown changed to non

Testacornibus
Cleansing decelerating impact becomes Old resilient strike

Buffs:
Diloracherius
Cunning strike becomes minimal speedup strike
Emergency heal becomes group emergency heal

Erlidominus:
HP increase from 3300 to 3600
DM increase from 1500 to 1600
Speed decrease resistance changes from 505 to 75%

Indoraptor
Armour piercing rampage changes to defense shattering impact

Indotaurus
Speed from 106 change to 108
Gain distraction resistance 50%
Speed decrease changes from 75% to 100%
Vulnerability immunity is added
Dot 50% resistance is added
Animation changes from indoraptor to indominus Rex

Monolorhino
Attack increase from 1250 to 1400

Trykosaurus
HP 4200 to 4800
Medium counter attack becomes resilient slowing counter attack

Stygidarix
HP from 4050 to 4600
DM from 1000 to 1200
Cleansing swoop becomes Rampage and run
Speed decrease resistance is gained
Distraction resistance is gained
Instant invincibility becomes fierce impact
Resilient strike becomes shielding strike

That’s it folks thas my update

It took me about 3 hours so pls dont be too harsh
I know a few are gonna complain about tha nerfs but i think some were needed.

Just one thing where is the testa nerf?

I will put it

Personally I don’t think Testa should be nerfed, rather better fierce should be added.

That’s probably not gonna happen although i would appreciate it

2 Likes

unnecessary nerf.

Do not forget he did this for 3 hours and he did really good

Well phoru I think was needed he is super op