This is just fanmade don’t take it seriously, By the way I might put more fanmade updates since i have made 213 fan made creatures so maybe I will do more in future:

Update 2.11 bring new some well known dinosaurs into Jurassic world alive, as well as new hybrids:

1.What’s New:

New Tournaments Rules

New Abilities

New Creatures

New Raid boss

What’s Improved:

Creature updates

NEW TOURNAMENTS RULES

New rules have been added to the tourments

Many players of our community have been asking for changes for tournament and we have heard you.

LIMIT LEVEL: Now the max level of a non legendary, Unique or apex dinosaur will be 20, since some players have maxed up some epics, or rares, and other players that don’t have that high level could suffer a little bit.

Class rules: We will now have some tournaments that will include one type of class. Example Only cunning tournament!!

These can help players be more entretaint towards the tournaments!

NEW ABILITIES

A total of 5 new moves

Armour piercing Cleansing

Attacks: 2x

Bypass Armour

Self: Cleanse

Crushing heal

Target: Team

Increase attack x1.5

Increase speed 10%

Increase crit chance 20%

Heal 1.5X

Healing group strike

Target: Random Attack X1

Target: Team Heal X1

Dangerous Wound:

Target: Random Attack 1.5X

Target Random: dOT 44.9% of Enemy max HP

Maximal Cloak

Target: Self Cloak 2.5X Next attack, 67% chance to dodge 75% of damage

Target: Random

NEW CREATURES

The well known dinosaurs update includes 13 new non hybrid creatures, 4 Legendary and 8 uniques:

Jobaria

HP: 5200

Dm: 1000

SP: 107

CR: 5

AR: 20

Slowing counter

Resistance:

Swamp prevention 75% Speed decrease 100%

Ichthyovenator ( rare)

Hp: 4200

DM: 1300

SP: 123

AR: 0%

CR: 30%

Resistances:

Speed decrease 100%

Vulnerability: 100%

Jaxartosaurus (rare)

HP: 4100

DM: 1200

SP: 110

AR: 0

Cr: 5

Resistance:

Swamp Prevention 100%

Giganotosaurus Gen 2 (rare)

HP: 4500

DM: 1600

SP: 105

Cr: 20

AR: 0

Resistance:

Dot 100%

Speed decrease 50%

Vulnerability 100%

Carnotaurus Gen 2 (epic)

HP: 4100

DM: 1300

SP: 110

AR: 0

CR: 15%

Greater rendering counter attack

Resistance:

Dot 100%

Speed decrease 100%

Stun 100%

Vulnerability 50%

Giganotosaurus (epic)

HP: 4500

DM: 1800

SP: 106

CR: 40

AR: 0

Medium counterattack

Resistance:

Speed decrease 100%

Dot 100%

Vulnerability 100%

Swamp prevention 100%

Huayangosaurus(epic)

HP: 5000

DM: 1200

SP: 110

AR: 10

CR: 10

ARmour piercing counter

SWamp in resilient strike

Resistance:

Vulnerability 100%

Speed decrease 100%

Jinbeisaurus (epic)

HP: 3600

DM: 1500

SP: 127

CR: 20

AR: 0

Nullifying counter

Swamp in ferocity

On escape evasive strike

Resistance:

Reduce speed 75%

Distraction 100%

Swamp prevention 100%

Dot 50%

Herrerasaurus (epic)

HP: 3500

DM: 1300

SP: 128

AR: 0

CR: 10

Resistance:

Crit reduction 100%

Distraction 50%

Pachyrhinosaurus (epic)

HP: 4200

DM: 1000

SP: 110

AR: 20

CR: 5

Swamp in head butt

Slowing counter

Padillasaurus (epic)

HP 5500

DM: 1100

SP: 106

AR: 15

CR: 10

Resistance:

Speed decrease 100%

Stun 100%

Swamp prevention 100%

Segnosaurus (epic)

HP: 3000

DM: 1400

SP: 129

AR: 0

CR: 5

Resistance:

DOT 50%

Distraction 100%

Styracosaurus (epic)

HP: 4300

DM:1000

SP: 109

AR: 20

CR: 5

Swamp in head butt

Therizinosaurus (epic)

HP: 3500

DM: 1500

SP: 124

AR: 0

CR: 5

Resistance:

Distraction 100%

DOT 100%

Speed decrease 50%

Yutyrannus (epic)

HP 3900

DM: 1600

SP: 109

AR: 0

CR: 20

Resistance:

Vulnerability

Hybrids:

Ankylodoncus ( ankylosaurus + Diplodocus) diplo animation

HP: 4700

DM: 1200

sp: 110

AR: 30

CR: 5

Slowing counter

Swamp in slow

Resistance:

Speed decrease 100%

Vulnerability 100%

Stun 75%

Carnoraptor ( carnotaurus Gen 2 + Pyroraptor) pyroraptor animation

HP: 3400

DM: 1700

SP:129

AR: 0

CR: 30

Resistance:

Speed decrease 100%

Distraction 75%

Swamp prevention 50%

Dot 50%

Vulnerability 100%

Minor rendering counterattack

Gigantocephalus ( giganotosaurus + euoplocephalus) euplo animation

HP: 4500

DM: 1400

SP: 112

AR: 30

CR: 20

Resistance:

Speed decrease 100%

Vulnerability 100%

Swamp prevention 1005

Dot 50%

Crit reduction 100%

Yudon ( yutyrannus + troodon) yutyrannus animation

HP: 4000

DM: 1600

SP: 115

CR: 20

AR: 0

Resistance:

Distraction:

75% distraction

Swamp prevention 75%

50% dot

Alankyloceratops ( alankylosaurus + triceratops) ( unique) alankylo animation

HP: 5200

DM: 1200

SP: 124

AR: 40

CR: 5

Resistance:

Speed decrease 100%

Stun 75%

Vulnerability 75%

Chronaspinus ( parasaurlophus lux + Spinosaurus GEN 2) ( unique) spino animation

HP: 4000

DM: 1200

SP: 116

AR: 0

CR: 20

Resistance:

DOT 100%

Distraction 50%

Stun 50%

Reduce speed 50%

Counterpower heal

Gigantoceratops ( giganotosaurus + Styracosaurus) (unique) Indominus rex animation

HP: 4600

DM: 1400

SP: 127

AR: 20

CR: 30

Wounding counter

Swamp in wound

No escape

Resistance:

Speed decrease 100%

Swamp prevention 100%

Stun 100%

DOT 1005

Vulnerability 50%

Swamp prevention 50%

jinbeitoceratops ( jinebisaurus + Allosinosaurus) jinbei animation

HP 4200

DM: 1600

SP: 132

AR: 15%

CR: 20%

Resistances:

Speed reduction 100%

Crit reduction 100%

Stun 100%

Vulnerability 100%

Distraction 50%

dot 50%

Huayangatarsus ( carnoraptor + Huayangosaurus) (Unique) huayanga animation

HP: 4800

DM: 1400

AR: 20

CR: 15

Resistance:

Speed decrease 1005

vulnerability 100

Distraction 75%

Crit reduction 75%

Dot 50%

Stun 50%

Greater rendering counter attack

Swamp in resilient strike ( old one)

Padillacephalus ( giganotocephalus + padillasaurus) ( euoplocephalus animation)

HP: 5300

DM: 1300

SP: 109

AR: 50

CR: 20

Resistance:

Speed decrease 100%

Vulnerability 100%

Stun 100%

Swamp prevention 100%

Distraction 50%

dot 50%

Slowing counter attack

Majungacevia ( edaphocevia + majungasaurus)

HP: 4000

DM: 1500

SP 128

AR: 0

CR: 10

Resistances:

distraction 100%

Crit reduction 100%

Dot 100%

Vulnerability 100%

Stun 75%

Speed decrease 75%

Rend 50%

Vulnerability 50%

CREATURE UPDATES

NERFS:

Skoonasaurus:

Instant Group distracting impact becomes Group distracting impact

Armour from 30 to 25%

Resilient counter attack becomes slowing counter attack

Scorpius Rex Gen 3

Stun resistance becomes from 100% to 75%

Instant ambush becomes fierce impact

Hadros Lux

Resilient counter attack becomes slowing counter attack

Phorurex:

Instant cunning rampage becomes instant rampage

attack went from 1600 to 1400

Crit 15% to 5%

Alert rendering lockdown changed to non

Testacornibus

Cleansing decelerating impact becomes Old resilient strike

Buffs:

Diloracherius

Cunning strike becomes minimal speedup strike

Emergency heal becomes group emergency heal

Erlidominus:

HP increase from 3300 to 3600

DM increase from 1500 to 1600

Speed decrease resistance changes from 505 to 75%

Indoraptor

Armour piercing rampage changes to defense shattering impact

Indotaurus

Speed from 106 change to 108

Gain distraction resistance 50%

Speed decrease changes from 75% to 100%

Vulnerability immunity is added

Dot 50% resistance is added

Animation changes from indoraptor to indominus Rex

Monolorhino

Attack increase from 1250 to 1400

Trykosaurus

HP 4200 to 4800

Medium counter attack becomes resilient slowing counter attack

Stygidarix

HP from 4050 to 4600

DM from 1000 to 1200

Cleansing swoop becomes Rampage and run

Speed decrease resistance is gained

Distraction resistance is gained

Instant invincibility becomes fierce impact

Resilient strike becomes shielding strike

That’s it folks thas my update

It took me about 3 hours so pls dont be too harsh

I know a few are gonna complain about tha nerfs but i think some were needed.