I hope the battle length of the pvp will be longer.
In today’s pvp, the DMG is generally so powerful that even the battle ends with a single attack by the AoE dealer. This may be one of the reasons for dissatisfaction with the mismatch because the battle ends without doing anything. Also, the meaning of the strategy has been tarnished. Just a powerful attack!
Therefore, my opinion, in pvp, needs to lower the DMG overall.
It is ‘also’ necessary to attach healing potion to the chest armors. Once in a battle/challenge. For example, potion of healing(common), greater healing(rare), superior healing(epic) and supreme healing(legendary)