just get rid of the swap out abilities triggered by opponent. they dont need that. now Legendary tournament is infected with them, toxic players love those flocks and switch and bait. and drag out the battle so loooonngg. the most I kill is 1 creature(s) actually I kill so many and they only count as 1 for the tournament mission. Only with Rexy I managed to kill two flocks, the fierce ones.
In this tournament you can ONLY use flocks and flocks-counters. That’s a fact.
Nerf all flocks
What about sinosauropteryx
But then I do agree that the rally heal needs changes
In this and every other tournament, you mean.
I’d love them to ban flocks from an entire month long tournament just so we can remember what it’s like.
We have already rules that exclude flocks from tournaments. We don’t need to ban them
I agree flocks just won’t die
Flocks shouldn’t have access to unlimited healing.
They already have the very strong mechanic “absorb” and would be fine without healing.
And then on top they all get swap in/out moves. It just adds up to too much.
Leave Flocks alone,they don’t need a nerf
That’s because they are using really weak creatures
i don’t even understand why they have render resistance, there are no render group moves.
These are resilient tanks
Sure but why don’t they use Ankymoloch
Because legendaries are banned in that tournament
ankymoloch cannot take down all of the flocks, there’s even fierce flocks and armor piecing moves on the flocks
Wasn’t talking about Ardontognathus
You do know that people usually unlock epics before legendaries in the arena too right?
Not everyone has them especially in their teams