Nerf Coelhaast and Argenteryx, they reduces damage, add dodge, and can heal with only a cooldown of 2. Every time I come upon these creatures in a battle it’s pretty much a guaranteed win for the opponent, I can put in thor and try to do as much damage as I can with the group cleaning destroyer, but because of the dodge I do little damage, then even if I do get its health low, it just heals the next turn. The only creature I can see that would be a good counter to these creatures is Fukuimimus but I don’t live in a place were Struthiomimus spawn. Either give some creatures a move that can counter them or nerf them.