I originally voted once a year, but then switched to never. Why?
MY OPINION AS FOLLOWS: Let me stress this
UNLESS a total gutting of a dinosaur occurs (such as what happened to ardentist during the early 2.0 era) which effected a lot of players and was due to an issue on Ludia’s fault. Then no, as I feel like it would lead to tons of other issues that would lead to bigger complaints.
Other than players who are recently playing and don’t really understand deeper mechanics, the majority know the value of boosts, yet, instead of sitting on them before investing, they burn them and then are dissatisfied with the results. (Remember when Ludia was like, look, we’re giving all of these back, hold on to your boosts before spending. What did a lot of players do? First 5 minutes of the game, super charged some of the most… “interesting choices” in the world and then complained about another boost reset. 🥸
Yes the meta changes, but that’s life. There will never be a true “end game” for this platform. That’s what keeps the $$$ coming in from a company perspective. At the same time, thoughtful investments are key.
I feel that having a system of pre-planned boost autonomy will be a long term bust in ways that we don’t realize. Everyone complains about super powered Thors. Ok cool, what about a constant stream of super powered “flavor of the months”.
Anyway, invest wisely. I don’t believe in a scheduled handicap. For those that truly make a hard mistake, especially as newer players. Maybe create a 3 strike system that is linked to their accounts where they are allotted 3 forgiveness points to freely remove and reallocate boosts elsewhere. After that, back to business as usual.
Again, my opinion.