I got tip to make separate post of each group with their moves. So, trying for first time moves for creatures, so I am sorry if some are underpower or overpowered
For chompers I have few suggestions, since there are diversity in them, but there are few which could be added to roster
Common:
Albertosaurus- global spawn during day
Health: 4650, Attack: 1650, Speed: 106, Armour: 0% Critical: 20%
Moves: Vulnerability Shattering Strike, Fierce Impact
Resistances: 100% vulnerable
Daspletosaurus- global spawn during night
Healt:4600, Attack: 1700, Speed: 106, Armour: 0%, Critical: 20%
Moves: Vulnerability Shattering Strike, Defense Shattering Impact
Resistances: 100% vulnerable
Rare:
Tyrannotitan- Battle exclusive
Health: 4400, Attack: 1700, Speed 106, Armour: 0% Critical:25%
Moves: Vulnerability Shattering Strike, Armour Piercing Impact, Armour Piercing Rampage
Resistances: 100% vulnerable
Carcharodontosaurus-Local 3 day/dawn/dusk
Health: 4450, Attack:1500, Speed:103, Armour: 0%, Critical: 20%
Moves: Fierce Strike, Defence Shattering Impact, new move- Deep Wound ( similiar to Lethal Wound, but DoT 20% of Max Hp for 2 turns, delay:0, cooldown: 1)
Resistance: 25% DoT, 75% Vulnerable
Epic:
Giganotosaurus- Monday through day
Health: 4700, Attack: 1750, Speed: 104, Armour:0%, Critical: 35%
Moves: Fierce strike, Armour Piercing Impact, Group Shattering Rampage
Resistances: 75% swap prevention, 50% speed decrease
Legendary:
Suprannotitan- JWTG hybrid- Tyrannotitan+ Supersaurus
Health:4600, Damage: 1700, Speed:107, Armour:0%, Critical:20%
Moves: Vulnerability Shattering Strike, Group Declerating Impact (after supersaurus), Armour Piercing Rampage, priority: group taunting shields (after supersaurus)
Resistances: 100% vulnerable, 50% Speed Decrease
So, these are my ideas. I hope you like them and if not I am open to suggestions what should be changed
Edited:
Added new move for Albertosaurus, Daspletosaurus, Tyrannotitan and Suprannotitan- Vulnerability Shattering Strike
Deep Wound more described how would work