I thought of something that could add a new element to the game, dinosaur traps!
Here is how they would work -
Basically you could obtain “Traps” from things like the daily battle incubator and strike towers, each trap would have a rarity to it, common, rare and epic, these traps would be taken to set location on the map, akin to drops, and you would “place” the trap of your choosing.
The traps would lure in dinosaurs from that local and trap them for later. Then after a set amount of time, say 3 hours for common, 6 for rare and 12 for epic, you would return to the tower and check which dinosaurs were caught In that time, these dinosaurs would be random from that local, so if you needed say Erlic you could try set a trap in L1.
The traps would catch the following:
Common Trap - 3 Common dinosaurs
Rare Trap - 1 common and 2 rares
Epic Trap - 2 rares and 1 epic
Once you check the trap to see which dinosaurs were lured into it, a battle would begin, much like a strike tower, but the dinosaurs in the battle would be the ones lured into the trap!
Upon successfully defeating the “Trap Tower” you would receive a certain amount of DNA from each of the three dinosaurs caught!
The trap tower would then despawn.