Just some ideas I’ve had of interesting moves that could shake the meta a little bit. Do you guys have any ideas and what would you think of these?
Nullifying Rampage: I don’t know how this hasn’t been a move yet.
Gnash: 1X, Reduce Critical Chance to 0% and Distract 30% for 2 Turns. CD 2
Gouging Strike: 1X, Heal 15%
Gouging Impact: 1.5X, Heal 25% CD 2
Gouging Rampage: 2X, Heal 25% CD 1 Delay 1
Minimal Venom Bite: 1X, 0.17X Max HP DoT and Slow 33% 2 Turns
Venomous Stance: +25% Attack, apply 0.33X Max HP Venom DoT to next 2 attacks. Venom applies 33% Slow, both last for 2 Turns and stacks if hit again. Stance lasts 3 Turns, CD 2.
Defensive Stance: +10% Armor, 50% Shield, and Immunity for 3 turns. CD 2. Cleanses active negative effects when used. Chompers delight but Bleeders bane
Ambush: 1.25X, Distract 30% 2 Turns, Reduce Armor Rating by 5% until KO or Swap out. Reduction stacks until Armor is neutralized. CD 1
Charge:1X, 75% chance to Stun 2 turns. The non-priority version of Instant Charge.
Crushing Advantage: 2.25X, Destroy Shields. Sauropods only
Passive Evasion: 50% Dodge chance on every turn. Can be nullified on current turn, but it is reapplied automatically next turn until KO or Swap out. I think this would make the small Pterosaurs really interesting.
Passive Lockdown: Enemy Pinned until the passive ability holder is KO’d or swapped out. Cannot be cleansed, Immunes not affected. I think this would really free up the Croc move sets and make them particularly useful.