New update bug


So there’s currently a major bug/exploit with the new movesets for the Diplocalus and Koolasuchus move sets. If you were to first use distracting strike(-50% damage for 2 turns + 1x damage) and then on the next turn use instant cripple(-90% damage with priority), you will heal by the amount of damage done.

(Sounds like Gandhi in Civ II)


2 posts were merged into an existing topic: Arena Bug (Damage Reduction lead to Healing)