Our team became aware of several issues following the 2.3 update and have resolved most of them as of December 2nd with some additional issues still under investigation. The 2.3 Fixes and Known Issues List is Below:
FIXED:
Phorusaura’s Delayed Rampage & Run | This was a Release Notes error. Delayed Rampage & Run will remain.
Megistotherium’s Rending Takedown | This was a Release Notes and game error. The creature will have Rending Attack instead.
Trykosaurus Attack Reduced
SideFlap is now behaving as described in the Release Notes.
Group Accelerate Cunning Strike not behaving correctly.
Short-Range Creature’s “Where To Find” Details
KNOWN ISSUES:
Pink Texture in Arena 10 (Aviary)
Profiles showing incorrect Stat values when reviewing their creatures
We do sincerely apologize for any inconveniences experienced and we truly do appreciate everyone’s feedback and reports. Should you come across any issues that have not been reported, please contact our support team at support+alive@ludia.com with your game Support Key for further assistance.
Thank you for your understanding and happy playing!
The tryko nerf wasn’t technically intentional, they reverted the attack reduction and so tryko’s attack remains at 1600 attack instead of being reduced to 1550.
Any updates on the limit on the number of specific wild creatures we can dart? It seems to be associated with short-range spawns as far as we can tell.
To be honest, I haven’t needed to bleed or have been bled when it comes to Thora.
Maybe once when the opponent Thyla tried to bleed then we both were like oh yeah. He won still so not much of a buff. Kinda like giving Taunt resistance to Apato.
What about the glitches and lags? My dino attacks then the hit number delays. Game freezes…Newer phone and I never had an issue before the update. Sometimes it’s near unplayable.