Hello DPG Members,
Our team was made aware of an issue where the 20/40 Trophy system was activated earlier than intended.
The 20/40 system will remain active for PvP Seasons.
We’d like to take this time to explain how trophies are distributed after a match:
Note: The Trophy balance you see from another player’s Profile and Leaderboard is their Highscore, not their current score
Each player is attributed a matchmaking score
- Less than 5000 Trophies: The score is based on the player’s trophies and their full strike team’s power - all 8 creatures - with trophy balance having the highest weight in the calculations.
- Greater than 5000 Trophies: matchmaking is based purely on a player’s current trophy amount.
For each difference of 10 Matchmaking points between the 2 players after a battle, 1 point will be used as a Trophy bonus or penalty, to a maximum of 10 points from the initial 30 trophies base. (hence the 20/40 output)
The player with the highest score will always have these points subtracted from the base +/- 30 trophy calculation at the end of the match.
- Example: A player has a 50 matchmaking point difference that is higher (so 5 bonus points), if they win they get 25 Trophies but if they lose they’re deducted 35 Trophies.
The player with the lowest score will always have these points added to the base +/- 30 trophy calculation at the end of the match.
- Example: A player has a 30 matchmaking point difference that is lower (so 3 points), if they win they would get 33 trophies but if they lose they will be deducted 27 trophies
The goal is to reward players when they defeat players ranked higher than them and penalize players less severely when they are defeated by players ranked higher than them. We thank you for your patience regarding the delayed communication.