Happy new year, DPG members!
As mentioned in December, to create a more open and transparent channel with the community, the team announced that we would be starting a new communication initiative for 2022.
We would like to welcome you into 2022 with this year’s first Community Update! Let’s get into it.
Sharing the roadmap is a first in JWA, so we are super excited to reveal some exciting items to look forward to in the first quarter of 2022. This roadmap will be updated quarterly.
The highlights listed below are only a part of what’s to come in JWA. There may be additional events and items closer to release.
IMPORTANT NOTE: All content listed in the Roadmap is not final and subject to change if necessary.
General notes for this Quarter
- 2.13 and 2.14 will address the lack of Fierce options available, providing 2 new pure fierce creatures in these upcoming updates.
- We are also planning to provide more Wildcard varieties to help players solve certain battle scenarios.
- Finally, one of your most favorite creatures is getting the super-hybrid it deserves! Can you guess which creature?
Future of Stat Boost Events
After extensive review and many discussions amongst team members, it has been concluded that there will not be any more Stat Boost shuffle or reset events in Jurassic World Alive.
However, we are happy to announce that the team is developing a revised system to better fit player needs. This will come in the form of Stat Boost Refund Tokens! The purpose of these tokens is to implement a more sustainable Boost system that will better impact JWA in the long term.
How will they appear in-game? When the feature is released, they will first be introduced as special rewards, and for special events only. They will not be distributed at a high frequency. This is to ensure a steady progression of the Token system into JWA. Post-release, internal data analysis, and player reception will be the two main components that will help us monitor the performance of this new feature.
A brief overview on how Tokens will work: Tokens will allow you to reallocate boosts with no refund penalty, similar to a Boost Shuffle event. Attack, health, or speed stat boosts applied to one creature can be fully refunded with one token of the related stat boost type. Tokens will act as consumable items.
More information and details regarding this new feature will be revealed closer to its release date. Rest assured that we will do our best to answer your questions when these details become available to the community! We kindly ask for your patience until then.
In this corner, we’ll answer some frequently asked questions from the community!
Note: We are aware that you have many questions for us. We will do our best to answer as many questions as we can. Please be aware that some questions are part of a larger topic and require more time to discuss before sharing any information. That being said, here are some excellent questions we received from the community!
1. Any plans for aquatics being added in the future?
Great suggestion! We love the idea of aquatics. However, this is not something to expect for this year. That being said–the idea is not entirely off the table!
2. Could there be a plan to simplify move names for player clarity?
Although not in the short term, we plan to improve move descriptions. There are no plans for changes to move names in particular until further notice.
3. Are there any plans on implementing solo raids into JWA?
There are no plans on implementing solo raiding into JWA. At its core, raid battles are meant to encourage our community to collaborate through player cooperation and coordination!
We would like to take this opportunity to feature some fantastic JWA fan art from the community! Here are some of the team’s recent favorites! We appreciate each and every piece of fan art and can’t wait to feature more of these amazing works in the future. Keep it up, DPG family!