Happy Friday, Vikings!
Dreadfall has consumed Berk and Arena Season 3 is underway, the Development Team wanted to take some time to respond to your questions and feedback this week!
First off, we recognize that our communication prior to the Dreadfall Event should have been much more detailed. It’s a new type of event with a different structure, and we know many of you wanted to know what you were getting into. We’re glad to see the overall sentiment has turned into excitement, but here’s a deeper look into the structure of the event:
- The event has 3 Chapters and will last through November 4th
- Each Chapter offers increasing amounts of Dreadfall Toothless Trust Points in the main Trust Quest Battles
- Chapters 1-2 are paired with special Species Quests that provide extra rewards, including Dreadfall Toothless Trust Points
- Chapter 3 will replace the special Species Quests with a “Try Out” and “Bring Your Own” Quest for Dreadfall Toothless
- Chapters 2-3 are paired with a Dreadfall Toothless Draft, especially for those who want to try their luck and save some time
- In addition to Quests, Dreadfall Toothless Trust Points can be found in Duty Chests, Alpha Chests, and the Thawfest Emporium shop
- Flight Club Members are highly rewarded from their Flight Club Duty Chests (75 Dreadfall Toothless Trust Points in Large Chests)
This is new for all of us, and we’ll be monitoring it closely to see if any changes are needed for upcoming seasonal events. We expect the general structure to remain the same, but we’ll be sure to give you more details in the future!
ARENA - SEASON 3
As mentioned last week, we deployed a variety of changes to Arena matchmaking and Defense Team power in Season 3. The overall goal was to increase the Attack Team win rate to ~60% and the Defense Team win rate to ~40%.
Did it work? It’s still early to tell, but we definitely know that the changes pushed things in the expected direction. In fact, we may have gone a bit overboard—we’re seeing an Attack Team win rate of ~70% for some players. While this creates a more rewarding attack experience, the side effect is that more players are losing Trophies when their Defense Team fails. We do have a system in place to ensure that players aren’t being attacked relentlessly, but we may need to balance that a bit to help compensate.
We know that some of you still feel like attacking is too difficult and have questions about how the Defense Team Power is calculated, so let us elaborate more:
- If you face a team with the same Team Power, it should be a very close battle. There are several factors that can determine the outcome—Dragon Abilities, Color Strengths & Weaknesses, and the randomness of the board itself—so this will never be a perfect indicator.
- The purpose of the Defense Team power is to give a realistic comparison to the Attack Team. Since the Attack Team has an advantage—5 Dragons vs. 3 Dragons at a time and the inherent advantage of the board—the Defense Team’s power is reduced to give a more accurate sense of the difficulty. For example, if you see one Dragon in the Defense Team with an individual Power of 1606, the adjusted Team Power is 1059 because that Dragon doesn’t stand a chance against a full Attack Team of 5 Dragons.
Arena Battles can be difficult and require the deepest understanding of the Dragons. It’s usually best to focus on individual Dragons to avoid charging the abilities of all Dragons, and there are some Dragons that you should just avoid until you have your own abilities charged (we’re looking at you, Toothless).
What are some of your favorite Arena strategies? Have you unlocked Dreadfall Toothless already? Let us know in the comments below!
Dragons: Titan Uprising Team