Kevin - Lead Game Designer
Hey Vikings! I wanted to take some time to follow-up after last week’s design update. Many of you expressed gratitude for the transparency, so I’m going to continue with these updates whenever we have something to share.
Thanks for your patience as we implemented and tested the change to the dreaded “Level Up X Dragons” Duty. As mentioned last week, that Duty has been replaced by “Gain X Dragon Levels”—in other words, the game will count the number of Dragon Levels you gained, not the number of times you tapped the “Level Up” button. This should make the Duty easier to complete and encourages you to donate 10 Dragons at a time (the most efficient way to Level Up your Dragons).
We’ll continue to monitor the design of the Duties and see if any others are encouraging tedious gameplay. As many of you have rightfully pointed out, we already have the Chest timer to limit the number of Chests that can be open per day, so there’s little need to make any Duty overly difficult.