Its pretty clear to see Ludia wants to limit the amount of good dna we can acquire on a weekly basis. And there are very good longevity of the game type reasons for doing this.
Im a firm believer 1.5 spawns were introduced to counter the daily missions and alliance missions they were planning on introducing. To even out the amount of dna we were receiving.
Apparently that number is still higher then theyd like so next months our events are being reworked.
They seem to be going down a road where grinding common dinos are to be our main source of dna through missions. This leads to a pretty boring game as the dna your getting through these missions becomes doesnt change often enough.
Its all fine and dandy for most when were getting anky from daily and sino from alliances. Bet i expect that tune will change when they rotate everything so were getting pteradon/seco for our alliance missions and grypo for our daily. Especially if their hybrids remain in the current state.