Doing my modded PvE event yesterday I was exasperated that some of the Mods don’t do what it says on the description. For example:
So ’ Invigorate’ clearly states that ALL your creatures should have 500 health extra for the duration of the battle. But I find that when I put it on the last creature, when I get to that creature it loses its 500 health bonus before fighting. I tried to take a screenshot showing this happening but haven’t managed it yet, will do some modded PVP after the tournament to experiment.
This is not the only Mod that does odd things, and sometimes peculiar things happen in Mod battles. Recently for instance my Lythronax suddenly had an apparent attack of 3. Luckily when I used him he did his usual damage.
I will try and document these glitches better and submit a report. If you find any examples please add your data to this thread.