You know, when you say that you want to improve the game with, “better balance,” it implies that you want to cut down on unfair battles. If you’re battling with another player, in theory, their library of animals should not only be comparable, there should be a good 50/50 chance that you’ll win.
But you seem to forget about inherently making animals VASTLY overpowered (OP), where regardless of what you have, it’s a recipe for instant loss of one, or sometimes all three of your lineup.
What is the deal with Magapyritator? It was once an insignificant unique, but now is practically a REQUIREMENT if you want to win. Now, I get it, that was the problem with Thoradolosaurus. It was OP, so in the new update, you weakened it. I hated it, but I understood it. My question is, rather than just leveling out animals, why did you replace one OP animal with another? That’s not fair. Especially when you have no easy access to the animal DNA needed for the hybrid.
You want to keep people playing, fine, but you essentially killed any progress that was made if you so happened to not have Magapyri before the update. I’m speaking on behalf of myself and the dozens of players who more than likely sunk money into participating and now have to go back to square one.
I don’t know what the solution to this problem is, but don’t tell us you’re “rebalancing” when you’re just swapping OP animals around at the players expense.