Arena is meant to be a bit of a game of chess
Despite what some people think this game is not being ruined by specific characters, they are all fairly well balanced and can all be dealt with unless if your unlucky enough to simply get a poor character combo for the team that you are fighting
What really spoils it is the push back move. It takes zero skill for the enemy to use and the vast majority of the time it’s game over once you’ve been pushed back. You can’t move forward again until your taunt has a turn otherwise any of their 2 zone attackers can typically take you out following the push back damage. Meanwhile they just lob 3 zone grenades at you.
Those that enjoy playing games in god mode would argue that I could use 3 zone attackers myself. I have fairly decent 3 Zone attackers and push and could resort to this but then I would be reduced to playing a practically zero skill game myself with the melee attackers pretty much out of the picture.
What’s even worse is warlock immobilise and push, super super lame.
Outside of the opinions of those that have the legendary wizard 3 zone, those that like god mode/winning with zero skill and tactics and children, I don’t see that this is a subjective matter. It seems to be an objective fact that push (back to 3 zone away) simply ruins arena
It would be better if in arena push back can’t push you beyond the starting zone - is it can be used to push back people in the zone immediately in front but not those 2 Zones away.
Ps virtually every battle I have, the opposing archer is using push back, that in itself shows there an issue. When they come up against each other it must just be chance who wins