Title is not ironic, a meme, or sarcasm. Please hear me out before you label me as a Ludia sympathizer. I DO NOT like boosts. They have made the game less enjoyable for me. But please, hear me out.
Look, boosts are pretty annoying. They give an edge to players that spend more money than free to plays. We all know the drill.
But here’s the thing. I think we expect too much from a mobile game, and a free to play one nonetheless. Mobile games are notorious for not being too high quality, and we shouldn’t hold them to the same standard as triple a titles or well polished games with tons of funding. For what we have right now, we have a pretty dang solid game. Hunting is fun, the combat system is easy to understand, and dinos have unique quirks and abilities that make them fun to use. Events are weekly and strike events and campaign missions provide players with a fun PVE environment. The game is fun. That’s more than most mobile games can say, and it’s shown by how prominent of a community we have here, and on other platforms like Discord.
I don’t know about you, but if I had to pick between a game that gives an advantage to those that chose to spend money, a game with an unbearable amount of ads, or a game that outright requires a subscription fee to play, I’m picking the first option.
JWA has flaws. Nobody can deny that. But the mentality that Ludia is “greedy” or “doesn’t care about players” is kind of unwarranted in my eyes. They’re doing what every mobile game is made to do. Make money, so they can keep the game running. And if keeping this great game alive means giving some people with deep wallets a slight advantage, fine. I certainly have made my peace with the idea of boosts, and I hope at least a few people out there share my mindset.