Ovilophosaurus’ Group Cunning Impact has no cooldown. Found this out while playing campaign battles. Is it supposed to have no cooldown? (if you want to give me rewards of finding this bug, my username & tag in game is Cattitan#4744.
Could be intentional, ever since the move came out (first on Ovilophomoloch) it has had no cooldown.
Either way both the ovilophs aren’t that great.
Yes, we usually don’t have impacts with 0 cooldown, but persistent ferocious strike exists (which is basically an impact and a ferocious boost for next turn, so I don’t see why this needs to be changed
I hope it was intentional.