The fact the some people still think mobile companies need pay to win to still make money in 2020. Makes me laugh. You literally can’t be farther from the truth.
But how else can they make money if there not selling in game progression or advantages?
The 1.5 billion dollars that pubg mobile made in 7 months this year shows not only does not selling power allow you to still make money but significantly more because you don’t lose players sick of losing to those that just pay more.
You know what they sell, skins… because skins make serious money. MOBAs are literally an entire genre of free to play games that make money off of skins. Same with most battleground games.
And they don’t even half to be crazy skins… they could be but they could just as easy be basic color variations. Frontier has like 7 of them for just about every dinosaur in Jurassic world evolution.
And with skins you don’t get the problems and playerbase divisions boosts bring.
All that said… boosts aren’t going anywhere their to entwined in the basic gameplay and the top spenders are to invested in the system to expect that to change.
Ludia has been increasing the amount of boosts we could earn per week significantly as well which helps with the power gap.
Ultimately if losing to someone who has spent more money to you bothers you so much. It may be time to look for an alternative.