I agree that Dimetrodon S-DNA should be added to the Modded PVP Wheel as currently there is no way to farm that particular S-DNA. However I don’t mind Velociraptor S-DNA being a fixed reward of quests giving S-DNA.
Firstly, Velociraptor S-DNA is the only S-DNA in the game that is used to create 2 superhybrids, thus players require a much higher quantity of Velociraptor S-DNA than any other S-DNA.
Secondly, each Indoraptor (Gen 1 or Gen 2) require 2000 Velociraptor S-DNA before they can be hatched, making them the costliest Super Hybrid in the game. Wouldn’t it make sense for players to be able to collect it much earlier in the game, rather than reaching the point that their lineup can handle an Indoraptor yet unable to purchase one as they have yet to accumulate sufficient S-DNA?
Thirdly, you need a whopping 320,000 Velociraptor S-DNA to max out both Indoraptor Gen 1 & 2 paddocks, which I’m sure even the most late game players have yet to acquire. Especially at endgame, no dinosaur can rival the power levels of the 2 Indoraptors, makeing them essential to your lineup.
Lastly, if you really dislike collecting Velociraptor S-DNA, there is always an option for you to sell off your Indoraptors for DNA. Consider this as a short-term boost to your DNA supply, since you will eventually have to accumulate Indoraptors anyway. The power level of other Superhybrids are easily eclipsed by Tournament Hybrids.
Thus, in conclusion, I firmly maintain my stance that Ludia keeping Velociraptor S-DNA as a fixed reward for quests giving S-DNA will only provide players more benefits than harm, thinking from a long-term player perspective (which is what Ludia wants players to be).