Some of you may have figured that out already, but let me say it loud and clear - a powerful Phoru is excellent in the Mortrem raid. I’m not even talking about a maxed-out Phoru… however, there are some “requirements” for it that we’ll go through a bit later.
First, why Phoru is a good choice? Because it allows for a somewhat diverse team (in theory) and takes care of a certain raptor problem there is in the raid. Here’s a brief guide on how to use this wonderful hybrid regardless of the team configuration:
At the start of each of the 2 rounds, use Instant Rampage to eliminate the Raptor (a.k.a. Damage Minion). Yes, there are other ways of not allowing the raptor to strike for a massive 4340 damage, but if you have Phoru on the team it will take care of that, as the raptor has only 3183 HP. Pretty much any Phoru with 1600+ attack will kill the raptor right away every single time.
On turn 2, use Rampage and Run if you can kill the counter-attack minion with it. Otherwise stick to Cunning strike for distraction or Sidestep to dodge, depending on how turn 1 went.
For the rest of the raid, stick to Cunning strike in order to reduce crit chance and distract Mortrem.
Instant Rampage or Rampage and Run in the end, or if you are doomed to die from a Mortrem attack. Mortrem does NOT have armor, so you do full 2x damage with these attacks.
It is important to mention (and it is valid for any raid attempt with any team) that Mortrem will cleanse any debuffs with his random attack in round 1 and what’s even worse, with his tail whip in round 2. Phoru can dodge 66.7% of the damage of both attacks though, so use Sidestep accordingly! Surviving to attack again is much more important than doing some damage and dying, because you thought the distraction will help.
Now for the requirements I mentioned. Obviously as I already said in order to do it’s main job, Phoru has to be with at least 1600 attack. Anything more than that is very welcome, it will enable you to use 2x attacks in a more optimal way.
Speed is not a great factor, no need to be faster than the raptor which is a big advantage for Phoru teams.
Health however is crucial. Phoru has to survive a Primal Tail Whip of 3342 damage and Group Mock, Block and Sock of 1881 damage. That’s because tail whip hits everyone and GMBS targets lowest HP, which usually is Phoru. It all depends on your team composition though - you have to keep all that in mind when composing your team. Do you have instant shields you can use on turn 1? If so, that will ensure the survival of Phoru. Can you distract to reduce the damage of Mortrem’s tail whip? If so, that may help Phoru survive as well. That part depends on your team, usually you can do either one of these (or both). Phoru, on the other hand, has to have some HP boosts invested - around 4500 HP is generally fine, anything more is even better. It is super important to survive the first 2 turns of each round, especially round 1. Towards the end you may sacrifice Phoru by doing any of its rampages if that will ensure the success of the raid.
We managed to beat Mortrem with an uncoordinated (at least on my side) team - pics attached for proof.
What’s important to note here is the team isn’t some maxed-out monsters - a 28 Phoru, 28 Dilora, 28 Maxima and 27 Tenonto! This is your average 5500-ish Arena score player, so chances are you may be able to compose such teams and attempt to bring down Mortrem yourself. Coordination and better stats will only further increase your chances.