I almost always use Alpha, either 2nd or 3rd. Cheaper and at least beneficial somewhat. Most favorite of all has got to be Inspire. Actually, I faced Bleed a few days ago, and got hit. Even though the opponent carrying the Bleed card was already down, the bleeding continued for 2 more turns. I got 30 Bleeds, so might be interesting to see how I can adopt a guerilla style strategy. Supposedly, you can swap out and re-hit another dino to the same effect,
Update: Used Distraction-Piercing Bite-Alpha twice, and won both fights.
Won 30 dB and 50 velociraptor SDNA, so, sorta makes up for yesterday’s frustrations.
First fight, opponent held 2x Piercing Bites + 1x Vitality.
But apparently, monotonous use (dumping) of worthless MODs like the piercing bite are ultra-ineffective.
Still got 180+ of them. Sigh.
Another update: Again used same MOD combo twice, again won both fights.
Prizes were great: an SDNA pack, then 30 sarcocuchus SDNA.
I’m wondering if prize quality correlates with ferocity of team used.
Not referring to mere classifications of elite or advanced or novice.
Last battle, I sent out 30 woolly mammoth, 30 Gastornis and 23 Hyanadon.
Previous battle was 40 hybrid, 30 hybrid and 20 superhybrid.
Or maybe it was just chance or sheer luck.
Perhaps another analytical project for you, Chris.