You should increase player levels and Dino levels and put a limit on how far a player can drop in the arena
with how hard it is to get boosts and coin in the game, not a good idea
Increasing the player level cap seems plausible as long as it’s very difficult to get to those levels, but changing the creature level cap is a big no for me.
The only thing increasing dino levels will improve is increasing the amount of in game purchases the game gets. Which may lead to more of a focus on steadily increasing the dinosaur level for more profit rather than fixing more problems