Many patches ago diloracheirus used to be something to fear. It used to be a dino that didn’t auto lose to almost every other dino.
Things have changed. Everything is immune to stun. And whats worst is that its other similar counter parts - erlidom and erlikospyx have some form of immunity. Erlikospyx is immune to slowing! Why doesn’t diloracheirus have that?
Why does diloracheirus feel stuck with such poor damage output turn 1? Why not replace distracting strike with distracting impact?
Give some love to this dino please ludia mods!!!