So I’ve been playing only a few months so not sure how matchmaking used to be as it changed fairly soon after I started playing. I was doing fairly well (4 wins per 1 loss) and climbed the trophy count rather quickly until I was stalled (4 wins per 3 losses) and I attribute that to my trophy count being rather high for my level dinosaurs as I started encountering what I refer to as longevity winners (players who have played the game for a substantial amount of time compared to me and have significantly higher level dinosaurs and higher rarity dinosaurs with much better stat boosts and can usually one hit kill all but my highest health/shielded dinosaurs with one hit. They just have no grasp on strategy or how to play well, solely getting their wins on players who are actually skilled by using the complete advantage of overpowered strength through playing since day 1. I have added many of these players afterwards as a friend and challenged them with the same team at level 26 no boosts and massacre them every time. They are basically bottom ring players because they have no skill and just rewarded wins for having played a long time so Ludia can continue to make money off of them as if pitted against players their level with their level dinosaurs, there wins percentage would be incredibly low and thus deter them from playing and spending money. Well I got past this hump by getting past the 3000 trophy count and started playing against players a little more evenly matched. Though I was getting my first legendary and was still fighting against players using only legendary and unique dinosaurs and has been the case since. I’m currently around 3300 trophies and have gotten 3550 as my record and don’t have enough legendary dinosaurs to fill up my whole battle team and at nowhere near getting a unique yet the following battle just happened. So I’m at a loss as to how this was even a possibility. So here are my stats
And here are my opponents, pulled up immediately after the battle and screenshotted
So I only fought two of his dinosaurs, the level 23 thoradlosaur and then he brought in the level 27 stegodaus both stat boosted and yet my level 17 allosinosaur is fighting a dinosaur 10 levels higher than it. That’s 33% of the max level attainable. And he’s level 20 with a trophy count that should have put him out of my arena. So how is that possible?
Why can’t matchmaking happen solely based on dinosaurs average battle team levels taking out the highest and lowest level dinosaurs and averaging the other 6 (subtracting highest and lowest level and then averaging the remaining 6 for those players who will purposely put a very low level dinosaur in their team just to lower their average to compensate for their lack of skill or desire to troll and cheat and such) and then putting them against other players in close proximity to their own within the same arena. Ignore player levels entirely and even strive to keep within 200 or 250 trophy count difference +/- within the arena.
Also when you lose against a player like I did as described above, why is it I lose 30+ trophies yet if I win against someone not even half as lower leveled than I was to him, I only gain 10 trophies? Why can’t I gain what the player loses and vice versa?
The matchmaking in this game is so desperately flawed, it reeks of pay-to-win tactics on the developers end. And I have paid into this game, more than I am going to say in the forum but in 2 months it was over $250.00 USD. That’s more than I put into a year and a half on the first Destiny game for PS4 and that offered more gameplay at a comparison of a level 17 Dino fighting a level 27 Dino with level 30 being the max level.
It’s enough that it’s about to deter me from ever playing this game again.