Alright, let’s say Gigaspika is to Dracocera as Monostego is to Indoraptor - counters to an otherwise really powerful creature. Then why isn’t Gigaspika as versatile as Monostego?
If Indoraptor doesn’t show up, I still have a versatile tank which can stun and slow the prevalent Utarinex and Dilorach, as well as nullify other evasive creatures, Ferocious dinos (e.g. Tryostronix) and Shield tanks (e.g. Stegod).
If Dracocera doesn’t show up, I have a faster Stegodeus which is more vulnerable to theropods (thanks to higher Armour but lower Health). While that might still be fine in the middle tiers, in the upper tiers where the 3 Ts (Tryko, Tenonto, Thorad) run rampant and Spinotasuch is on a plurality, if not a majority, of teams, that’s simply not good enough. Decelerating Impact and Short Defense just ain’t what it used to be in terms of meta competitiveness.
Basically, what I’m trying to say is that Stunning and Nullifying has a lot more use outside of “beating Indoraptor”, which makes Monostego not dead weight when facing not-Indoraptor. Contrast with Gigaspika’s niches, Pinning is usually only useful for Swap in creatures (i.e. Dracocera, Dracorex G2), whilst Short Defense requires you to predict against Erlidominus. In other words, Pinning doesn’t have as much use against “not Dracocera/Dracorex G2”.
Should that not be rectified?