So currently, there are 2 moves. Ferocious Strike, which is really good, and Group Ferocity Strike, which sucks. Currently, the way it is, almost, if not all creatures that got Group Ferocity Strike suffered from it, and made them worse for wear. So here is my thought.
Scrap Group Ferocity. It doesn’t work that well, and no creature really needed it. If you look at Ready to Crush, it was immediately changed to affect the entire raid team, and so does Mutual Fury. So lets make Ferocious Strike the same way. Change Group Ferocity Strike back to Ferocious Strike, and like with RTC and MF, have it affect the raid team.
That isn’t entirely true. Ready to Crush used to last 3 attacks, they changed it to 2. Basically all group-attack-buffing moves currently buff the team for no more than 2 attacks, and that seems to work, so I think Group Ferocity Strike should last 3 attacks for the user, but 2 attacks for everyone else.