As most of you know, the players in JWA are split between loving Swap In Shattering Rampage and hating it.
For those that love it, you’ve levelled up your Dracorex GEN 2 or Dracoceratops and often rely on it to save your battle.
For those that hate it, you think it’s unfair because it’s something you can’t predict, account for or defend against.
So here’s my suggestion:
Swap In moves should be shown on the opponent’s benched creatures.
Just a Swap In icon on an unknown creature. That’s all.
This may seem like a strange concept but I think it would improve battles. There’s now so many Swap In moves that you still wouldn’t know what the opponent has, but at least you’d know to expect something that can be swapped in. Now, I know the point of Swap In moves is to surprise your opponent, but I also agree that it’s completely unfair when a Swap In Shattering Rampage comes in on the last turn to kill your last creature and win the game for the opponent. Sure, I could use it too, but I still think it’s an unfair and cheap strategy.
The reason I thought of this is Yu-Gi-Oh. Trap Cards are placed face-down on one specific area on your playing field so you’re essentially telling the opponent you’ve placed a trap, but they don’t know what it is so all they can do is be cautious or plan to counteract any trap.
I think this concept would alleviate some of the frustration that players experience.
What do you think?