I’ll stay off my soapbox about the recent changes – but here are some actual problems I’ve been experiencing all day (Tuesday 30 Apr 2019). I am playing on an iPhone 6S running iOS 12.1.4 – no changes to the phone since before the latest JWA update.
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Darting Failures: Five times in the past six hours, darting a dino has broken badly. Everything will be normal until the drone battery runs down, at which point the system displays the message, “Your match has timed out. Please try again.” and does not give me any DNA. I don’t remember the dino from the 1st glitch, but the last 4 times involved Ankylosaurus Gen 2; in two cases there were two dinos close to each other, but each of the 3 other glitches involved a single dino with nothing else nearby.
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Drone Control: The drone response in the latest update is AWFUL. I could easily get 7-9 shots in on most creatures, but since this “update” was posted I’m lucky to get 6 shots. It’s like the drone is wallowing through mud with a loose steering linkage and indecisive pilot. Please put back the drone behavior we’ve had until now.
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Battle timeouts: For every battle I’ve fought today, there have been at least four timeouts (I kept track with an old fashioned “gate count” on a piece of paper). Before the new “update” was posted, I saw a timeout maybe once a week.
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Battle Incubators: After much hard work (see #5 below), I won a match – and did NOT have a new incubator appear in either of the 2 open incubator slots on the screen. I eventually just tried for another match (which finally happened after 2 timeouts), and after losing that match badly I found that the missing incubator from the previous battle had magically appeared. We need to see the incubators we’ve won when we win them and NOT after further battles have been fought.
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Battle matches: These were often questionable before, but today they have been a total disaster. I had one battle that was an absolute cakewalk because I was fielding dinos that were uniformly 2-5 levels above anything my opponent could field – I like winning, but in this case I felt positively dirty; I actually tried to swap down to a lower-powered dino at one point to give the other player a chance, but might’ve won even if I just let the system auto-pick my least powerful attack for each turn. Aside from that, I have been encountering dinos that are augmented to 3 or more levels higher than the number of the level they’re listed as being – in EVERY battle. If your algorithms are matching by level number and not actual dino strength, they need to be rewritten, because the matches are becoming almost completely unfair. (I have no problem with having to “punch up” and losing, even 2 out of 3 battles, but when a single level 16 hybrid takes down three other dinos all at level 17 or above – including a level 20 Allosaur – without taking a single hit there IS a problem.)
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Battle Results: Every battle I’ve lost (which are a much higher pecentage than before, see #5 above) has cost me anywhere from 14 to 27 trophies… but every battle I’ve won has given me single-digit gains. Please don’t turn JWA into Anthem or Fallout 6…